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I’m a Game Designer and Concept Artist.
My main focus is on stories and how they can be told from Videogames Boardgames and Comics. I’m a big fan of Fantasy and Sci-fi media from cyber punk and space operas to epic and gritty fantasies, and I would love to work on stories set in those kinds of worlds.

Hi! I’m Marco, but you can call me Lagio!

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Masterland

  • Genre: Party game with deck building elements

  • Engine: Board game

  • Team: 6

  • Language: English/Italian

  • Role: Illustrator/Game Design

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Dungeon Twist

  • Genre: Digital board game

  • Engine: Unity

  • Platform: PC

  • Team: 7

  • Language: English

  • Role: UI/UX Design

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  • Genre: Platformer, Shooter

  • Engine: Godot

  • Team: 6

  • Platform: PC

  • Language: English

  • Role: Game Design Lead

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Flamy's

Riddles

  • Genre: Puzzle

  • Engine: Unity

  • Team: 5

  • Platform: PC, Oculus Ques

  • Language: Italian

  • Role: Game Design/Programming

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Apocalyp

Shit

  • Genre: RPG with interactive story elements

  • Engine: Unity

  • Team: 4

  • Platform: PC

  • Language: English

  • Role: Game Design/
             Programming

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IRIS

  • Genre: Interactive story

  • Engine: Twine

  • Platform: PC

  • Team: 3

  • Language: English

  • Role: Narrative Design/         Implementation

© Copyright 2026 by Marco Lagiongada. All Rights Reserved.

You can also found me on: 
  • Risorsa 3
  • Risorsa 1
  • LinkedIn
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